Shelf Organising Puzzle

Tap visible goods. Match three. Clear the whole shelf.

Shelf Triple turns tidy shelves into a relaxed but strategic puzzle flow. Read the layered board, open blocked rows, complete triple matches, and keep your run alive while the timer keeps ticking.

1,114 display levels prepared in the project
281 real shelf layouts with varied board shapes
958 goods configured for rich visual variety
Shelf Triple promotional art with shelves and fruit
Visible-goods strategy Only the front layer can be tapped and matched.
Booster support Break difficult moments and keep the run moving.
Layered shelf reveal Clear the front to bring the next goods forward.

How the puzzle loop works

This project is built around a shelf board, not a classic swap-based match-3 grid. Every stage asks the player to manage visible space, recognise matching goods, and unlock deeper layers at the right time.

01

Tap visible goods

Only front-row items are interactable, so each move begins with reading the currently exposed shelf face.

02

Group three identical items

Build a triple match by picking the same goods type across different shelf positions and levels.

03

Reveal deeper layers

Once a shelf face is emptied, the next layer advances forward and opens new decisions.

04

Beat the challenge pressure

Timer pressure, star rewards, and recovery options make each tidy-up run feel active and satisfying.

Built for cozy clarity and long progression

The game combines readable visuals with substantial content depth. Shelf Triple stays approachable on the first level, then expands into broader layouts, more goods combinations, and stronger decision pressure.

What makes this project distinct

The board scales around real layout data, the goods pool is broad, and the interaction focus stays on visible shelf layers instead of generic tile swapping.

Layered shelf boards Timer challenge Star progression Booster entry flow Large level pool

Varied shelf maps

Project data includes rows and columns that shift per level, so board silhouettes stay fresh instead of feeling repeated.

Clean, touch-first interaction

The interface prioritises direct selection, visual readability, and quick understanding for casual puzzle sessions.

Helpful recovery tools

Booster support and extra-time recovery add flexibility when the shelf gets crowded or the timer runs low.

For players who enjoy tidy, readable puzzle flow

If you like sorting games, calm visual themes, and satisfying triple clears, Shelf Triple is designed to deliver short sessions with clear goals and a pleasant sense of progression.